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	<title>Comments on: Horsemen of The Gaming Apocalypse</title>
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		<title>By: Deadly</title>
		<link>http://www.couchcampus.com/studies/horsemen-of-the-gaming-apocalypse/comment-page-1/#comment-851</link>
		<dc:creator>Deadly</dc:creator>
		<pubDate>Thu, 12 Nov 2009 21:59:17 +0000</pubDate>
		<guid isPermaLink="false">http://couchcampus.com/blog/?p=1880#comment-851</guid>
		<description>I agree that Conquest and War should have been piracy and rudeness of online gamers.

I don&#039;t know how conquest could translate to piracy all that well but it seems like a fitting subject for the death of gaming. Piracy takes its tole on every company and system out there but I think it does far more damage to the PC than any of the others.

Go to any torrent site and you see thousands of people torrenting games like Borderlands and others.  Shortly after Borderlands was released on the PC torrents popped up all over the net. Some torrents had upwards of 10-15 thousand people seeding and leeching. The worst part is that it continues after some leechers completed their download others start so the amount of people downloading constantly multiplies.

That fifteen thousand people who have or are downloading the game come out to nine-hundred-thousand dollars in lost revenue for the developers. Given not all torrents have that much activity but over a few years thousands of people download a game each time reducing the profits that much more and there are many many different torrents all over running while some of these massive torrents are already going.

I haven&#039;t really looked into Gearbox or anything that much but it seems like the six day delay between releases for console and pc was just a lazy port to gain more money without expending the extra effort and costs to launch it on the same day. Even the pirated copies of the game can play on the legitimate Gamespy servers without issue. It seems like they knew it would happen and just gave up caring for it. T

hey even require customers to forward ports in order to host/connect to online games.  I honestly don&#039;t remember any games that required you to forward ports to play the game.  Every time I install a game and try to play online at most I just need to update to the latest patch but I never have to forward ports, at most I simple tell my firewall to allow it when the pop up appears. 

Switching gears here, going back to pirating on console systems it is a lot harder and more expensive to pirate games to your systems since they usually require a mod chip to allow the games to play.  If you don&#039;t know what your doing you could ruin your system or just end up spending a lot of money trying to do it.

However on the PC its far easier, just a simple program or two and no extra money spent or damage caused.

So in short pirating rapes the gaming industry.</description>
		<content:encoded><![CDATA[<p>I agree that Conquest and War should have been piracy and rudeness of online gamers.</p>
<p>I don&#8217;t know how conquest could translate to piracy all that well but it seems like a fitting subject for the death of gaming. Piracy takes its tole on every company and system out there but I think it does far more damage to the PC than any of the others.</p>
<p>Go to any torrent site and you see thousands of people torrenting games like Borderlands and others.  Shortly after Borderlands was released on the PC torrents popped up all over the net. Some torrents had upwards of 10-15 thousand people seeding and leeching. The worst part is that it continues after some leechers completed their download others start so the amount of people downloading constantly multiplies.</p>
<p>That fifteen thousand people who have or are downloading the game come out to nine-hundred-thousand dollars in lost revenue for the developers. Given not all torrents have that much activity but over a few years thousands of people download a game each time reducing the profits that much more and there are many many different torrents all over running while some of these massive torrents are already going.</p>
<p>I haven&#8217;t really looked into Gearbox or anything that much but it seems like the six day delay between releases for console and pc was just a lazy port to gain more money without expending the extra effort and costs to launch it on the same day. Even the pirated copies of the game can play on the legitimate Gamespy servers without issue. It seems like they knew it would happen and just gave up caring for it. T</p>
<p>hey even require customers to forward ports in order to host/connect to online games.  I honestly don&#8217;t remember any games that required you to forward ports to play the game.  Every time I install a game and try to play online at most I just need to update to the latest patch but I never have to forward ports, at most I simple tell my firewall to allow it when the pop up appears. </p>
<p>Switching gears here, going back to pirating on console systems it is a lot harder and more expensive to pirate games to your systems since they usually require a mod chip to allow the games to play.  If you don&#8217;t know what your doing you could ruin your system or just end up spending a lot of money trying to do it.</p>
<p>However on the PC its far easier, just a simple program or two and no extra money spent or damage caused.</p>
<p>So in short pirating rapes the gaming industry.</p>
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	<item>
		<title>By: Horsemen of The Gaming Apocalypse &#124; Console Gaming</title>
		<link>http://www.couchcampus.com/studies/horsemen-of-the-gaming-apocalypse/comment-page-1/#comment-323</link>
		<dc:creator>Horsemen of The Gaming Apocalypse &#124; Console Gaming</dc:creator>
		<pubDate>Fri, 28 Aug 2009 10:52:42 +0000</pubDate>
		<guid isPermaLink="false">http://couchcampus.com/blog/?p=1880#comment-323</guid>
		<description>[...] post by CC-Blog  [...]</description>
		<content:encoded><![CDATA[<p>[...] post by CC-Blog  [...]</p>
]]></content:encoded>
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		<title>By: The Pit</title>
		<link>http://www.couchcampus.com/studies/horsemen-of-the-gaming-apocalypse/comment-page-1/#comment-308</link>
		<dc:creator>The Pit</dc:creator>
		<pubDate>Tue, 25 Aug 2009 02:31:28 +0000</pubDate>
		<guid isPermaLink="false">http://couchcampus.com/blog/?p=1880#comment-308</guid>
		<description>lol</description>
		<content:encoded><![CDATA[<p>lol</p>
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		<title>By: Phaethon</title>
		<link>http://www.couchcampus.com/studies/horsemen-of-the-gaming-apocalypse/comment-page-1/#comment-306</link>
		<dc:creator>Phaethon</dc:creator>
		<pubDate>Mon, 24 Aug 2009 18:04:54 +0000</pubDate>
		<guid isPermaLink="false">http://couchcampus.com/blog/?p=1880#comment-306</guid>
		<description>In retrospect I would&#039;ve made War and Conquest about the rudeness of online gamers and piracy.</description>
		<content:encoded><![CDATA[<p>In retrospect I would&#8217;ve made War and Conquest about the rudeness of online gamers and piracy.</p>
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	<item>
		<title>By: Jesus</title>
		<link>http://www.couchcampus.com/studies/horsemen-of-the-gaming-apocalypse/comment-page-1/#comment-305</link>
		<dc:creator>Jesus</dc:creator>
		<pubDate>Mon, 24 Aug 2009 17:24:31 +0000</pubDate>
		<guid isPermaLink="false">http://couchcampus.com/blog/?p=1880#comment-305</guid>
		<description>Get yo faqs straight!</description>
		<content:encoded><![CDATA[<p>Get yo faqs straight!</p>
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